New Levels & Balancing!
- Barbarian King maximum level increased from 60 to 65
- Archer Queen maximum level increased from 60 to 65
- Grand Warden maximum level increased from 30 to 40
- Golem maximum level increased from 8 to 9
- Rage Spell maximum level increased from 5 to 6
- Poison Spell maximum level increased from 5 to 6
- Skeleton Spell maximum level increased from 5 to 6
- Mortar maximum level increased from 11 to 12
- All level 13 Walls are now upgradeable (that is, 50 additional Wall pieces)
- Earthquake Spell maximum level increased from 4 to 5
- Haste Spell maximum level increased from 4 to 5
- Grand Warden regeneration times have been decreased at all levels
- Healer splash radius has been decreased from 2 tiles to 1.5 tiles
- Golem death damage splash radius has been increased from 1.2 tiles to 1.5 tiles
- Golem & Golemite Death Damage has been increased on levels 5-8
- Earthquake Spell now affects buildings and Walls in a larger radius as you level it up: radius increases by 0.3 tiles per level.
- Skeleton Spell now spawns armored Skeletons. When the armor gets destroyed they turn into regular Skeletons.
- Number of Skeletons spawned has been reduced (to 10, 11, 12, 13, 14 respectively)
- Level 11 Mortar upgrade time reduced from 14 days to 12 days
- Level 8 Wizard Tower DPS reduced from 48 to 45, and level 9 Wizard Tower DPS reduced from 54 to 50
- Battle Blimp HP increased from 2500/3000/3500 to 3000/3500/4000
- Wall Ring costs of Builder Base walls have been reduced. Now level 6-8 walls cost 3/4/6 instead of 4/6/8 Wall Rings.
- Giga Tesla upgrades, gear-ups and Builder Base army camp are now affected by the Builder Boost perks.
- Shovel of Obstacles can now be used to move the Loot Cart.
Fix: Clash of Clash Connection Error
Getting the “unable to connect with server” error while playing Clash of Clans on your smartphone? This tutorial will show you a way out.
Clash of Clans is a multiple player game, which is accessed/played over the internet. However, due to a host of factors, ranging from unstable internet connection to issues with the game’s cache, gamers often get a connection error while playing the game.
Hence, if you encounter this connection error, you can try some of the fixes in this tutorial.
Fix: Clash of Clash Connection Error
Basically, the “unable to connect with server” error (in CoC) indicates issues with your phone’s internet connection. Hence, to fix this error, you can try the following fixes:
Note: Ensure the game is properly synced with your Google account and the time settings are properly configured.
Troubleshoot Mobile Internet
First off, troubleshoot your phone’s internet connection by doing the following:
- Close the game.
- Disable internet connection
- Enable Airplane mode and leave it there for a minute or two.
- Disable Airplane mode.
- Relaunch Clash of Clans.
This short procedure would refresh your connection, and the connection error should now be fixed. If the issue persists, try the next fix.
Change Internet Source
In most cases, this error is caused by internet problem, either due to slow loading speed or low coverage. Hence, you can change your internet source (by connecting to a new Wi-Fi network or a different mobile network) and see if the issue is resolved
If the connection error lingers, the problem is probably not from your internet network or ISP. Hence, you can try the next fix.
Clear Clash of Clans cache
You can navigate to your smartphone’s application manager and clear the cache of the game to free up space. This could fix the error, provided the connection error was not originally caused by your internet network. Also try and restart your phone after clearing the cache.
If the connection error persists, you can try the next fix.
Ultimately, you may have to update/reinstall the game, as there could be bugs in the current version you are using, which may be the cause of the connection error.
If the error remains unfixed, you can reach out to CoC’s developers here, for assistance.
Supercell Teams With Internet Matters to Promote Child Safety Online
Supercell is teaming up with nonprofit organization Internet Matters to help ensure children have a safe and happy experience while playing online, Internet Matters announced in a blog post on Wednesday.
The two will give families new advice and resources to help their children navigate the gaming world safely. Those resources will be available in five different languages, Internet Matters said, including English, Mandarin, French, Spanish, and German.
Supercell is currently one of the world’s leading mobile game developers. Its real-time strategy title “Clash Royale” has grossed an estimated $2.5 billion on the App Store and Google Play in just over three years, according to market intelligence company Sensor Tower. Its 2012 strategy game “Clash of Clans” made an estimated $3.2 billion in its first three years. Meanwhile, the freemium arena fighter “Brawl Stars,” which launched in 2017, managed to surpass $150 million in global spending in its first 90 days.
Jessica Hollmeier, Supercell’s anti-fraud and user safety lead, said the developer is excited that “the partnership will address parents’ need for resources that help them ensure their children consume games in a healthy, fun and responsible way.”
A recent Internet Matters survey found gaming is the second activity parents are most concerned about when their kids use the internet. Watching videos was the first. About 49% of the parents surveyed admitted their biggest worry is contact from strangers.
“With the rise of online and mobile gaming we’ve seen a real demand from parents who want to know more about how to manage their children’s online gaming and keep them safe whilst playing,” said Carolyn Bunting, CEO of Internet Matters. “We are delighted to be working with an organisation who is on the cutting edge of mobile gaming technology that shares our vision for improving children’s digital wellbeing.”
Three days for the nerfeo de Rosa, the Supercell countdown
After being presented in the last weeks and arriving at Brawl Stars last Friday for his testing in the Training Cave, Rosa was raised as one of the most fearsome brawlers of the game, even before making his official appearance.
Its enormous power and potential not only rival the brawlers of similar characteristics as the Primo, but they practically ridicule him due to his super ability, a shield made of plants practically unstoppable , and with an absurd recharge speed.
As can be seen in the cave, Rosa is able to stop 80% of the damage received while keeping her shield active, that is, for six seconds . A real barbarity considering that during that time can strike a new round of punches, and if Rosa hits nine hits will completely reload your super, even before you spend the one you already have. It must be exposed , yes, but stopping such amount of damage, the play can not come out more profitable.
That recharge speed increases more if given its damage in fan , because with just a use of skill on several nearby targets can cause you to have your super much earlier than expected. So playing against Rosa seems a headache as soon as he manages to get close. That is perhaps the only downside, because it has little mobility, but having its shield can become a fantastic weapon to zone when provoking enemies must limit themselves to try to hit from a distance with brawlers of enough range.
This Friday April 26 at 10: 00h (Spanish time), Rosa will arrive at the official servers and may be obtained in brawl boxes. Supercell has until then to think of a serious nerfeo . To touch his damage would be perhaps too risky to be a brawler to melee, but reducing the effectiveness or reloading his shield is for many an obligation.
Congratulations to the Clans attending the #ClashWorlds April Qualifiers!
Read more: https://t.co/u52Njs6xQ8
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